Five devs. Our second game. You’re early.
A narrative roguelike, made in public.
Play the builds. Shape the little things.
Be here when it all comes together.
Already wishlisted? There’s room for you in the build.
Before you go, leave something of yourself here.Choose the banner you want to find in the finished world.
Leave my mark ↓01 / Leave your first mark
THIS WEEK’S DECISION
FRIDAY · 17:00 UTC
At the gate between runs, there’s a place for a banner. Which one would make you feel like you’ve found your way back?
Choose a banner. See it in your world.
A cosmetic detail. A decision we’ll carry into the game.
Save your vote, meet the people behind the other choices, and see what we build from it.
You can change your vote until it closes.
Open the confirmation email to save your vote and get the result. Your banner is waiting.
Not in your inbox? Check spam first.
You’re inside the build
Start with the conversation you already have a part in.
I picked the Spiral because…
Reading along counts. No introduction required.
#The-workshop
Tell the crew what your banner means to you. A sentence, a sketch, or just read along.
I picked the Spiral because…
Bring a theory. Be kind to the person with a different one.
02 / Your kind of unfinished
The lore overthinkers. The players who notice the tiny things. The person who finds a bug and comes back with a sketch.
All five of us are in the workshop, too.
No perfect feedback. No clever introduction. You can start by listening.
03 / Friday · 17:00 UTC
The winning banner. The reason behind it. Your first look at it in the build.
The gate / Community decision
The Sun is going above the gate. The team chose a quieter glow so the refuge feels warm without losing the world’s darker edge.
Next question: what should a returning player hear when they arrive?
Back to the workshop ↑Buy on launch day and you’ll be credited in the game’s outro. A thank-you for showing up on day one.